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Dolphin SVN
SVN 5219: small fix for the windows resizing problem introduced in my last commit, still m
SVN 5218: forgot to remove the check that would detect proper DSCR setting during DMA as a
SVN 5217: small cleanup in dsp lle I wonder if we should bother making DMAs take time?
SVN 5216: DSPLLE - 0xa100 figured out = abs(), small mul fix, cleaning, some extra comment
SVN 5215: same commit as r5169, but this time to trunk instead of stable (should fix wii h
SVN 5214: Put my JIT fixes in stable
SVN 5213: Did some clean up of the GUI main. Also, parse command line options first, then
SVN 5212: DSPLLE: Run the threaded mode a bit differently and with respect to idle loops.
SVN 5211: DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi M
SVN 5210: Same as my last trunk commit.
SVN 5209: Added several XKeyToString translations. Fixed minor font issue with wiimote pad
SVN 5208: Backport of my recent changes to fullscreen and render to main in linux, and som
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Release Candidate 1 for Dolphin v2.0 available!
As Dolphin nears the first release since becoming open source software, we are hard at work to make it more stable. Now, we offer up "v2.0 RC1" for our faithful testers to try out and report back!
F-Zero GX now playable!
Thanks to skid_au's latest work, F-Zero GX is now playable on the latest revisions of Dolphin. Everything except Story Mode seems to work nearly perfectly.
Check out nosound98's 720P video on YouTube.
So, find a new Dolphin build from wherever you get your builds, or wait for the next builds from here - then race like you've never raced in an emulator before. You do need a fast PC for this one.
"The New Year SVN Snapshot"
Merry Christmas!!!
"Bi-Weekly" Unofficial SVN build 4525
Site issues
"Bi-Weekly" Unofficial SVN build 4460
Because it has been so long since the last update, the changelog is going to be split into sections (and sadly, it will be rather high-level as I really don't feel like typing a novel): ... (see forum post) EDIT: forums appear to be down at the moment, they'll be up shortly. You can still get the builds from the download section :)
Commenting on news posts disabled
Bi-Weekly Unofficial SVN build 3972 and other stuff.

Okay guys and gals, it's about that time again. This is by far the best and most stable bin release we have done so far. R3971 bins are released! enjoy them and thank you guys for supporting all the projects! Give a shout out to the devs and let them know how good they are doing here.
Click here for downloads. Talk about it here. linux builds will come when nakee can post them. I hope tonight.
Fixes include:
1:Wii menu boots again!
2:Change disk works again!
3:Frameskipper!!!!!!! game are more playable if they were slow due to gpu.
4:wiimote is working again.
5:tons of sound fixes.
6:more jit speed ups.
7:DVD covers are reported like a real wii - MP3 now boots again.
8:multi crashes fixed in games and gui.
9:some memory leaks fixed.
10:framelimiter working better.
11:FPS display is tons better.
12:lots of work on wii input for linux and macos builds.
13:work on decompressing wii iso's
14:Fix "Show EFB copy regions"
15: TAS support added and working.
16:FIFO bug fixes.
17: GH3 Guitar support added to wiimote plugin tested and works fine.
18: fixed most jittering issues with games. I still rarely see it in 1 game.
19:Add Taiwan to the Country Codes
20:beta auto frameskipping limit (if framelimit & frameskipping is on, it wont skip more then needed or the maximum you set)
P.S. Thanks to all the gamming sites that posted stories on are project!
P.S.S. Shout out to the following websites. emucraze and pcsx2
Website/forum issues
Just wanted to let you guys know that its being worked on. Also, you can follow everything thats going on via twitter2 Million hits!!!!



