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Dolphin SVN
SVN 6167: Fixed F-Zero GX in JITIL 32bit builds by using a vmem mask for memory loads. Ena
SVN 6166: JitIL: Fixed the compile error reported in r6165. Sorry for inconvenience.
SVN 6165: JitIL: Fixed a bug (hack?) that NaN is considered as -0.0 in fcmpx. Implemented
SVN 6164: improve ios hle error handling. remove stubbed devices. they now fall back to th
SVN 6163: hackfix dsp reset: fixes zelda collector's edition and some other games which re
SVN 6162: fake /dev/stm/eventhook ... makes libogc shutup a bit
SVN 6161: DVD Interface forces alignment, and rejects writes to DICFG
SVN 6160: stop trying to patch out OSProtectRange calls
SVN 6159: GCPad/Wiimote New (ControllerInterface): Some tweaks to the DirectInput code. (f
SVN 6158: - Fixed TimeBase and Decrementer registers so that they are updated only when ne
SVN 6157: Fixed some race conditions with PPC exceptions and external interrupts. This may
SVN 6156: fix for my last commit
SVN 6155: some fixes for dlist, now is configurable in the video config section, still not
SVN 6166: JitIL: Fixed the compile error reported in r6165. Sorry for inconvenience.
SVN 6165: JitIL: Fixed a bug (hack?) that NaN is considered as -0.0 in fcmpx. Implemented
SVN 6164: improve ios hle error handling. remove stubbed devices. they now fall back to th
SVN 6163: hackfix dsp reset: fixes zelda collector's edition and some other games which re
SVN 6162: fake /dev/stm/eventhook ... makes libogc shutup a bit
SVN 6161: DVD Interface forces alignment, and rejects writes to DICFG
SVN 6160: stop trying to patch out OSProtectRange calls
SVN 6159: GCPad/Wiimote New (ControllerInterface): Some tweaks to the DirectInput code. (f
SVN 6158: - Fixed TimeBase and Decrementer registers so that they are updated only when ne
SVN 6157: Fixed some race conditions with PPC exceptions and external interrupts. This may
SVN 6156: fix for my last commit
SVN 6155: some fixes for dlist, now is configurable in the video config section, still not
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Wii-OS Boots!!
Today, Ladies and Gents I present you with a major mile stone in dolphin's development. The Wii-OS Works! Here are some screenshots!------New SS ability internal to Dolphin-----
Now this ability will come with future releases but you of course have to use your own files from YOUR WII. We will not help you with getting the WiiOS. Also, This only works with the original WiiOS. No updates. Unfortunately, The staff can not assist you getting the WiiOS to boot. This is highly experimental and either you can figure it out on your own or you can not. If someone wants to write a howto and post it on the forums, your welcome to it. Enjoy!
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Finally we will be able to create ours miis